Square Puzzle
键位设置
WASD 或者 方向键 - 移动
R - 重置本关
Z - 撤销
X - 重做
Q/E - 上一关/下一关
关于这个游戏
关卡设计实在是太难了,我一直苦恼于如何进行关卡设计。
“有没有什么办法可以磨炼一下我的关卡设计水平,还不用写很多代码呢?”,我这样问我的一位游戏设计师朋友。
“要不要试试看制作一款《推箱子》游戏,烂大街但是可以专注于关卡设计。”
于是就有了这么一款游戏。
考虑到我孱弱的数学水平,设计这推箱子的关卡也太难了,如果有人能告诉我应该如何设计就好了。
想到新的关卡我就会补上去,现在先这样。
欢迎大家提出新的机制和关卡,我会试着加上去的。
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Key settings
WASD or arrow keys - move
R - Reset this level
Z - Undo
X - Redo
Q/E - Previous level/Next level
About this game
Level design is so difficult, and I have been struggling with how to do it.
"Is there any way I can hone my level design skills without writing a lot of code?" I asked a game designer friend of mine.
“Why don't you try making a Sokoban game? It’s ubiquitous, but it allows you to focus on level design.”
So there was such a game.
Given my weak math skills, designing this Sokoban level is too difficult. I wish someone could tell me how to design it properly.
I'll add a new level whenever I think of one, but for now, this is it.
Feel free to suggest any new mechanics or levels, and I'll do my best to add them in!
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